ERA 8 · NETWORK BRITAIN
ROAD TO V0.2
Every railway has its calling points.
These are mine on the way to a playable test build.
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THE DEVELOPMENT SERVICE
Calling points
At this stop
Before we move on
ALONGSIDE THE MAIN LINE
The modules behind the railway
These systems develop alongside the road to V0.2, with their own versions. A version number records development; it does not mean every test or feature is complete.
PhysXV0.01
In the V0.1.4 source combinationTrain movement, coupling and physical railway behaviour.
Power and SignallingV0.01
In the V0.1.4 source combinationPower, point operation and railway protection. Further operating work continues towards the tester build.
TunnelsV0.1
In the V0.1.4 source combinationNative tunnel construction, portals and approaches. Wider validation continues.
AIVersion unassigned
Further developmentPlanned after the joint map review; automatic railway operation remains development work.
Earlier identity: V0.01. Outside the current source combination.
Spline and trackVersion unassigned
Further developmentTrack geometry, connected railway construction and native editing tools.
SoundVersion unassigned
Further developmentRailway sound and atmosphere. A module version has not been assigned.
DatabaseVersion unassigned
Further developmentPersistent railway and world state, saving and reloading.
ConstructionVersion unassigned
Further developmentPlacing and developing the railway and its buildings.
BridgesV0.01
Separate module · Source draftBridges 0.01 is a separate module. Part 1 is a modular masonry viaduct source draft, before game integration.
Reviewed development snapshot · Select a module for its development note. Module work supports the milestones above; it does not replace them.
A working railway. A reason to improve it.
Build a useful line, operate its services, understand the results and make the next improvement. The wider freight, depot and connected-world design keeps its own development scope.